Team Sound
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Teamsound
was developed by a team in Tribes. It is the clearest voice communication
for games available but because of it being so clear it has a 1 second
delay no matter how fast your connection or even if you are on a Lan.
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Teamsound
Updates
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| Revision 5.2 - May 23, 2000 | |
| Fixed
user attempts to transmit but can no longer be heard Fixed unable to transmit or be heard after switching channels or transmitting to other channels |
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| Revision 5.1 - May 19, 2000 | |
| Added
automatic reconnection after 5 seconds when server is restarted or user
is abruptly disconnected. Fixed server malfunction caused by an improperly disconnected user. Fixed client crash that could occur on some systems after prolonged usage. |
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| Revision 5.0 - May 12, 2000 | |
| Added
22050Hz record mode for weaker sounds cards that cannot enable full duplex
mode Added EverQuest support game module Improved the time to transmit by reducing transmit indicator latency Fixed ACM related fault that occurs on some systems |
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| Revision 4.9 - May 3, 2000 | |
| Added
ability to host a connection with yourself and others from a single menu
selection Fixed server malfunction that could occur if the server temporarily loses its connection to players due to an unreliable Internet connection. |
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| Revision 4.8 - April 28, 2000 | |
| Oops
our bad, 4.7 didn't work and 4.8 fixes a garbled noise problem when more
than 2 people connected. I don't know how that got by the quality control
department. Oh yes I do, its because we don't have one. |
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| Revision 4.7 - April 28, 2000 | |
| Fixed
problem where malformed or fragmented UDP packets generated by your connection
could cause the client to crash abruptly. This update wraps the UDP packets
in error checking and therefore the client and the server must be updated
to use this revision. |
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| Revision 4.6 - April 25, 2000 | |
| Added
the ability to describe a connection with a phrase or description Added ability to queue text-to-speech using the '+' symbol instead of overlapping speech Added ability to say someone has disconnected using text-to-speech Fixed microphone clicks being heard on channels you are not actually on Fixed crash when server selected compression mode was not available Fixed popup menu options to only show available options Fixed loopback address of 0.0.0.0 when the user has a single route and is not connected |
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| Revision 4.5 - April 10, 2000 | |
| Added
ability to handle multiple network cards with dynamic addressing Fixed options like server based channels and passwords working from NT & 2000 service handler Fixed logout stops service operation on NT & 2000 Fixed lockup that could occur when attempting to connect on some systems |
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| Revision 4.3 - April 3, 2000 | |
| Fixed
garbled sound occurring on some machines Added error correction for TCP packets |