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The following are
some of the features that are already finished or near
completion and will be ready for our first release.
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8 alien classes, featuring new
aliens, all new models, skins and attributes
6 marine classes, featuring new marines, all new
models, skins, weapons sets, and attributes
Several Mult-Player modes to choose from like Team
Deathmatch and Objective-based gameplay
Complex teamwork objectives that are unique for
each map
8 all-new maps recreated and enhanced from those
in Aliens Online
All new maps made just for AO2:Encounter
Interactive use of the torch (including welding)
and hacking device in MP
New weapon "ensnare device" and modified
weapons
2 new vision modes for alien and anti-xeno characters
Motion tracker is a selectable weapon and limited
to specific classes
Working staging area where you can chat with friends
and enemies before jumping into a server.
Scoring list for the top players in AO2:Encounter
And much more! |
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The following list
are some of the features that we have planned for our
Total Conversion and will need the Source Code before
we can add it to the game.
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Fire Team (FT) creation, allowing
4 marines to gear up and enter a mission together
Fire Team cameras. The 4 marines in a FT can
view what each team member is seeing
Automated sentry turrets planted by the Engineer
class
Medic heal ability
Royal Jelly for the Queen/Empress to give additional
health to the aliens
Alien mini-map with marines and aliens showing
up color coded for strategic attacks
Marine stamina, no more running none stop with
heavy equipment
Single Queen/Empress in a map instead of multiple
people being the Queen/Empress
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