| Class
Background:
These
small, nimble aliens are built for speed with a streamlined
exoskeleton and light armor. What they lack in toughness
they make up for with their superior reflexes and powerful
legs, allowing them to leap the furthest of all aliens
and navigate walls and ceilings just by jumping to them.
A quick drone can actually survive longer than the tougher
aliens since it is a much harder target to hit. Despite
being lethal and dangerous in its own right, a runner
is actually a developing alien. The runner's claws are
not as sharp as more developed aliens, though they are
still sharp enough to allow the alien to cling to and
run along any surface. A runner has a thin tail that can
puncture enemies like a spike, but it isn't large enough
to cause much damage unless a vital area is hit. The runner's
exoskeleton is covered with thousands of razor bristles
that act as a structure to expand its caraspace upon.
These bristles have the side effect of cutting all nets
before they can entangle the creature, rendering such
capture devices useless. However, the runner has not yet
developed the ability to use its secondary jaws as a weapon
or feed to regain health. It is also not strong enough
to break doors, and must move around them.
Runners are best
used as scouts or hit and run attackers. Due to their
speed they can respond the fastest to a hive emergency
and can kill or stall marine squads long enough for
heavier "backup" to arrive. When a runner
reaches sufficient maturity, it will molt into a Sprinter...
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