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AO2 HUD
Several steps to create this mock
up but the main program used was Photoshop done by Saturn[K].
These are some of the ideas the staff has for the Marines
HUD (Heads Up Display) in AO2. Keeping it close to what
the original looked like but not as cluttered so it's
sleeker and sexier ::wink wink::. All is subject to change
and the main purpose of adding it to the site is to get
feedback from the public. |
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SG Layover
The Layover was done in Photoshop
by Saturn[K]. This is early stages of what the SG Layover
will look like, a sharper image will be used for the final
version. The Heavy Weaponer has an eye piece that is linked
to the Smart Guns computer for targeting purposes. This
SG Layover will always be up anytime you are using the
SG's auto-lock firing (toggle on/off with secondary fire).
If you switch to manual firing this layover will not be
visible. |
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Alien Vision
This is a combination of using red
fog and the alien pheromone traces. The reason for the
red fog is that in AO the aliens vision was all in red
with the marines showing up in normal color (for easy
spotting). In the other images you can see the warping,
or called fisheye view, that the alien has allowing to
see more of the sides and making it easier to quickly
scope an area out. |
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