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Processing Plant
Done in 3D Studio Max by Kaylon, the Atmospheric Processing Plant can be turned into a level pretty easily and would make for an awesome map having indoor and outdoor battle's in this massive structure. However its original purpose is to be a prop, so who knows what it will end up looking like and actually being in AO2.
Mining Terrain
Also done in 3D Studio Max by Kaylon and imported to Dedit. This is a concept of what the mining facilities outside could look like. We would still keep the 3 cavern openings close together (since the map is already massive) but with this type of terrain it will give mining a much needed improvement that will be throughout the entire level.














 
 
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