Processing PlantDone in 3D Studio Max by Kaylon,
the Atmospheric Processing Plant can be turned into
a level pretty easily and would make for an awesome
map having indoor and outdoor battle's in this massive
structure. However its original purpose is to be a prop,
so who knows what it will end up looking like and actually
being in AO2.
Mining TerrainAlso done in 3D Studio Max by
Kaylon and imported to Dedit. This is a concept of what
the mining facilities outside could look like. We would
still keep the 3 cavern openings close together (since
the map is already massive) but with this type of terrain
it will give mining a much needed improvement that will
be throughout the entire level.