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Mission Objective - Escape
  Marine Objective : Evacuate the station
  Alien Objective : Kill the last survivors before they can leave

*** Intercepted Transmission ***

Sergeant, I hope you copy because I'm not receiving anything from your radios. I'm still getting bio-readings though so I guess you guys are still alive up there. The emergency power has just dropped down here in the hanger and the doors have sealed. I think those xenos might have cut it...

It seems pretty obvious that all the crew on this station are dead, so I say it's time for us to get out of here. But in order to do that, you guys are going to have to find some kind of control panel or something to open up the doors because we don't see any other way in. Once you do find it get up to the ship as fast as you can. I'm keeping her running, but we're obviously not going anywhere until you can get these doors open. And watch yourself out there. If the xenos are freely roaming the station there is no telling where they might be hiding. I heard some weird noises coming from the room next to us, which I believe leads to the stations water pumps so whatever you do don't go down there.

Hurry up Sarge. Neither myself nor my fearless copilot like being bottled up in here like packaged xeno-chow.

*** End Transmission ***

Mission Transmission : We received this transmission about 4 minutes ago and it is indeed coming from Zeta's Hanger, luckily for you that your engineer has working equipment unlike the radios he will have to fix on the way home. As you know, the station regulates the military traffic in this region and no civilians are supposed to be allowed near Zeta. In what appears to have been a complete lack of judgment, someone in command allowed a distressed civilian freighter to dock with the station shortly after you docked. This ship was carrying stowaway xenomorphs that overran whatever security crew tried to investigate the freighter and then ran rampant throughout the station. We have sealed off that section of the station to hopefully slow them down for you. Unfortunately the main doors to the hanger are not responding when we shut down the other hanger and in order for them to open you will need to go into the tunnels and manually hack into the control switch, don't worry the tunnels are not filled with water so you will have safe passage. However, the tunnels you need to goto are right below the hanger and from the transmission it appears the xenomorphs are around that vicinity so stay frosty.

Once you get the doors open your men will be able to enter the hanger and board the dropship that is already prepped for launch.



These are the images of what this map looked like in AO.

 

 
 
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